Level Design I
Description
Like a good game, level design is easy to learn and difficult to master. There are many aspects to consider such as player ergonomics, flow, difficulty, boundaries, storytelling, tension, risk/reward, and game balancing. This course teaches you the basics, and helps you develop the requisite skills of good level design.
Division
Creative Arts and Technology
Subject
Game Design
Academic Level
Undergraduate
Credits
1.00 c.u.