Level Design I

Course Section Number
CAT
215

Description

Like a good game, level design is easy to learn and difficult to master. There are many aspects to consider such as player ergonomics, flow, difficulty, boundaries, storytelling, tension, risk/reward, and game balancing. This course teaches you the basics, and helps you develop the requisite skills of good level design.

Division

Creative Arts and Technology

Subject

Game Design

Academic Level

Undergraduate

Credits

1.00 c.u.
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